There is only one man whose name is synonymous with rally racing, Colin McRae. Even without an official factory ride, he is the man. And as proof, the latest game to carry his name from Codemasters continues the franchise evolution with 14 more cars than last year's title, for 34 cars total. These all-terrain machines are each rendered with over 15,000 polygons for incredible realism. When selecting a car to race, the player can open all the doors, hood, and trunk revealing the true detail. Out on the track, great sophistication for 2005 shows more subtle dust collection and even paint chipping. These authentic machines are campaigned in nine countries through 300+ stages. The tracks are 50 percent all new, though all have been significantly changed and rearranged to ensure a fresh racing experience. Again, McRae's navigator Nicky Grist barks out race notes, and the team credits the game's authenticity to his deep, frequent involvement with development. Among the graphics notables, the game's tarmac rendering was the best we saw at E3. A new, versatile career mode progresses the player from amateur to skilled professional, with a wide range of classes. Sharp looks, online play, and great vehicle dynamics ensure this console game is more entertaining than its predecessors. Colin McRae Rally 2005 goes on sale fall 2004.